----STILL IN EARLY STAGE DEVELOPMENT----

What’s the game about?

A young knight of the Army of the Holy Cross never shared the ideals of his fellow soldiers. Choosing freedom over blind loyalty, he deserted and fled into the unknown.

During his escape, he stumbled upon the ruined Castle of the Oracle. Knowing nothing of its history, he entered hoping to find shelter. The gates slammed shut behind him.

Inside, he was immediately confronted by a powerful spirit and quickly realized his mistake. The castle was haunted by spirits who despised all humans, especially those who served the Army of the Holy Cross.

Now trapped within the ancient ruins, the young knight must find a way to survive the hatred of the spirits and uncover the secrets hidden within the Oracle’s forgotten castle.

What’s the gameplay?

In the game you have to escape finding the exit and solving dungeons, puzzles and riddles but solutions change every run. . Characters react differently based on who they are and how you treat them, ask questions freely and build relationships.

How to play it?

Move around - You move around  with the arrows/WASD on the keyboard or controller.  LT on the controller or MAIUSC on keyboard to sprint. SpaceBar or A to jump. You can also slide pressing the button to move foreward twice.

Inventory - Pressing 1 on the keyboard or SELECT on the controller you can open the inventory and pick with the mouse the item you need and use it clicking on it in the center.

Talk - you have to press the button on the screen under the HP bar or \ on the kyeboard, input the phrase and send it with enter.

Attack - You can attack pressing E on the keyboard or Y on the controller.

Defend - You can only defend parrying using Q on the keyboard or X on the controller.


Thank you for checking out the project!

If you'd like to support its development, consider making a donation. Every contribution helps fund new content, improvements, and future updates.

Linktree: https://linktr.ee/uroborostudio

If the project continues to grow and gains enough support from the community, I plan to launch a Kickstarter campaign to help bring its full vision to life.

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